goosemods app / year 2 |
[Jul. 31st, 2017|09:32 pm] |


GENERAL NAME: Casey Georges Patterson NICKNAMES: Case. Tried to make "CG" happen in Freshman year but it never worked. Tried to make "CP" happen in Sophomore year until the many different meanings of the initials were explained to him. AGE/DOB: 17, April 7. BLOOD STATUS: Halfblood. GENDER/PRONOUNS: Male, he/him. SEXUALITY: Enthusiastic pansexual. Casey can find someone insufferable and still want to make out with them just to see what it's like. HOMETOWN: New Beacon Hill, Seattle, Washington; a hidden magical community. Upper-middle class.
CONCEPT: Hedonist dance machine navigates path to being Good... but forgot his compass.
PHYSICALAPPEARANCE:
- UNIFORM. He likes to wear the tie, saying some bullshit about the lines it draws the eyes in, but always loosens it and as many top buttons as he can get away with it. Sleeves are usually rolled up to his elbows. Casey has lost Coppertale a lot of points for dress code infractions.
- JACKED. Years of dance training have contributed to a well-built, muscular, and flexible teenager who's handsome and knows it. He's extremely vain and spends his time in the weight room 50% for dance and cheerleading gains, and 50% to look as jacked as possible.
- PARTICULARITIES. Casey wears His Things, which really just means that he cares about his clothing, and if you spill something on him then you had BETTER be fixing it to perfection or else you're paying him back in full. Unless he's prepared to get in the mud (which is... rare) he doesn't like getting dirty. He likes fitted (read: tight) shirts and jeans that are easy to move in, worn too low on the hips for most dress codes. He wears a small, gold crucifix necklace under his shirts unless he's instructed to take it off.
- COLOURS. Casey doesn't shy away from bright and colourful pieces of clothing. His closet includes a lot of reds, yellows, and floral prints. He has more flat bills than he knows what to do with and his sneaker collection is growing at a steady pace.
- SAMPLES. general / florals
SHIRTS. Casey can often be found without a shirt. He claims he "doesn't like to be restrained," which is curious as he chooses his clothing himself, and thus is to blame for the wardrobe full of tight shirts... but he doesn't see the connection. He strips to the waist any chance he gets and has garnered a bit of a reputation for it.
HEIGHT: 6'2", and his broad physique makes him look even taller. The growth spurts need to stop.PB: Jacob Artist. PERSONALITYLIKES: Trashy romance novels (bodice rippers!), trashy soap operas, parties, dancing, writing his name like CASEY, getting his way, beer pong, dancehall, narrating everything he does in song (especially if it pisses somebody off and especially if that person is Sy), Taylor Swift, Rosy Stoker, Dungeons & Dragons, the beach, playing fetch with Hugo, cheerleading, being in photos, posing in photos, daring people to do shit, being dared to do shit, taking off his shirt, Burning Man (in theory), dance collaborations, skateboarding, keggers, working with his hands, being challenged, artificing, being generally impressive, Wizard Literature (shut up) DISLIKES: Shirts, being abandoned by friends, the cold, people he doesn't like who are touching his shit, negative attention, positive attention being taken away from him, the way the Quidditch team thinks they're the hottest shit, being told what to do, being disciplined, LARP, being held back, detention, seeming stupid, seeming boring, BEING bored, being told he's not capable of doing something, Sy fucking his shit up when he's in a bad mood PERSONALITY: Casey Patterson is a cannonball. Over 6' of pure energy, he stops moving only to sleep. When he's in a good place he's talkative, sociable, and considers every person around him to be his best friend — even if he thinks your name is "Overalls Bro!". The world is his playground. Easy to influence and manipulate, the only incentive he needs to do anything is "It's going to be so sick, just wait."
SOCIAL CIRCLES. Casey is drawn to people who are confident and driven, those who give the undeniable impression that they know they're going places, and they're going to do it. He tries to surround himself with people that benefit him: popular people make Casey more popular; skilled social climbers can mobilize some stored-away gossip as blackmail to help him in an altercation; prefects defend him in a conflict, even when he's in the wrong and the one who started it. More superficial relationships are all based on FUN: party animals, dancers, and those who enjoy manipulating others into fighting for their own entertainment. If you're boring and can't do anything socially for Casey, you bore him and he usually couldn't care less about you.
Sometimes he makes an exception to this rule and pays attention to someone he otherwise wouldn't — usually because he thinks it will get him positive attention.
VALIDATION. Although reluctant to show it, Casey craves approval and validation from the people he respects. He places his self-worth on whether or not they seem to deem him capable of being someone better than he already is. If these people—most often people in places he perceives as powerful, like prefects and the occasional teacher—encourage him, he begins to believe he's capable of being a better person, whether that means studying more, helping out underclassmen, or simply not fighting as much. If he thinks that their opinion of him has been lowered, however, he becomes antagonistic and combative and seeks their attention by acting out.
CONFIDENCE. Casey Patterson can seem like confidence personified: he's athletic, popular, and generally regarded as a (very) attractive person. He's the cheer captain and a dancer who plays Dungeons & Dragons without a thought to whether or not it will endanger his considerable social capital. He's confident about most things, but it's those in which he has no confidence that weigh most heavily on how he behaves in public. First, he thinks he's unintelligent. He would argue that his historically low marks and how he has always struggled in traditional classroom settings reflect this. To date, the only person at Gooseberry that's managed to convince him that he's capable of more was Cricket Quayle, and although he improved a lot under her tutelage (in both grades and self-respect), it wasn't a permanent change — and now that she's gone Casey thinks he only did better because Cricket was there to hold his hand, and that without her he's back to square one. Suggestions that he's of less-than-average intelligence, or that he may not know something he should, are met with contention.
Casey also worries that people find him uninteresting, a trait he ties back to the matter of intelligence — and he'd rather be dead than be boring. He tries to distract people from his apparent inability to hold an interesting conversation by throwing himself into the other things he thinks people keep him around for... namely his promiscuity. Already a fan of kissing, grinding, and everything else a good-time boy could enjoy, he engages in a lot of loose behaviours as his way of giving people things that he assumes they want, and to distract them from trying to form deeper relationships with him.
BEING A GOOD PERSON. As Casey depends on his friends to validate his potential, being a pal he respects can be an exhausting position. He's come to realize that people at Gooseberry seem to like him more if he's not vying for dominance. He has decided that this is Good, and this has been confirmed by people people he respects (like Cricket); however, while he's a follower with a mostly good heart, he doesn't like feeling like a follower because that means he's not the one in control. He often tries to do the right thing but, if he feels like he's at a disadvantage, it's easy for him to revert back to his old ways by acting out, usually by started a fight (with fists or words, he's not picky).
TEMPER. The good news is that Casey is easy to read. He doesn't mask his emotions well, making it easy to tell is he's still in a good mood, and thus agreeable, or if he's slipping into bad boy territory. At his worst, his energy and impulsive streak clash to create a reckless, flighty, and hostile boy. His temper will be quick to flare and his self-absorbed nature allows for only tunnel vision; reasoning with him at this point is extremely difficult and rarely successful. After a conflict—whether verbal or physical—he refuses to apologize because he insists he was in the right; if forced to apologize (ex. by a staff member who threatens some aspect of his livelihood), it will be short and insincere. There are times when he feels a genuine need to apologize — they are rare and peculiar, and only happen to a few of the people closest to him. In those cases, he returns to normal without acknowledgement of the fact that he feels bad, but becomes the slightest bit quieter, more sheepish, and compliant, but only in private.
CONFLICTS. Casey is never wrong. If such an unbelievable thing is ever suggested, he tries to twist the facts of the story until he becomes the pitiable victim, worthy of sympathy and friendship, and his adversary has been vilified. If he can't, he'll target his adversary and push their buttons until they push back. He isn't afraid of a fight and he's not likely to back down from one.
LOYALTY. While his close friends can expect him to defend them in the same ways (whether they want him to or not), Casey isn't generally a loyal person. The friends he grew up with in Seattle mostly operated as he does now—selfishly—and as a result he has a poor understanding of what friendship actually means. The idea that someone could like him just because, and not because of what he could provide in return for their attention and affection, has been an alien concept in most of his relationships. If he needs to save face and the first opportunity he sees is to throw a friend under the bus, he'll do it; it's difficult to think of a scenario where he would sacrifice himself for someone else. Cultivating a relationship where Casey feels appreciated for himself takes a lot of one-on-one time, a lot of understanding, and a lot of patience on both sides. These are three things Casey doesn't readily give.
SKILLSLANGUAGES SPOKEN:
- Native English fluency, so long as you accept "sup" as a canonical English word.
- Conversational fluency in (Haitian) Creole. Although his mother was born in New York, Creole was the only language spoken in her house growing up and she's determined that her children are fluent.
- Reasonable ability to understand spoken French. As Creole takes most of its vocabulary from the language, Casey can understand most of a conversation if he makes the effort to parse the phrases out, but would be unable to participate.
- Bro. Bro.
PATRONUS: He is unable to cast his Patronus. If he eventually succeeds he'll find out that it's a cockatoo. SKILLS:
- ★★★★★ DANCE & CHOREOGRAPHY.
Casey's Reason to Be. His parents enrolled him in dance classes at the age of 6 to burn off his pent-up energy and he hasn't slowed down since. (Sorry, folks.)
- ★★★★✩ CONTEMPORARY.
Primary style, trained in this continuously since he was ten. (It was the only class that fit his schedule.) Prefers to work with modern music (pop, etc.). [Sample]
- ★★★✩✩ DANCEHALL.
His style of choice since summer 2012, began to take seriously in summer 2013. [Sample]
- ★★✩✩✩ BALLET.
"Knows some ballet shit" thanks to two years of Rafael Ramirez's barre classes.
- OTHER.
Casey has a natural proficiency for dance and has been exposed to many different styles through the Gooseberry dance studio, Coppertale and school cheerleading squads, and workshops and classes at home. He's picked up bits and pieces of hip hop, ballroom, lyrical, jazz, and tap.
- ★★★✩✩ GYMNASTICS.
Pretty decent; while the couple years of classes he took as a small child have mostly left his memory, he's been all about cheerleading for three years and works hard to do well. In his 'cheerleading' skill set, however, dancing and choreography rank higher than tumbling.
- ★★★✩✩ SINGING.
He's not bad! He's not great, but he's not bad.
- ★★★✩✩ LIFE DRAWING.
Casey's naturally artistic, and while it mostly lends itself to dance-related pursuits, he's fairly good at aesthetic magic and drawing the human figure. This is also a practical matter, as he keeps a notebook with him that's full of choreography ideas, directions, and notes—almost all recorded in quick diagrams of movement instead of words.
- ★★★✩✩ THE DOMESTIC ARTS.
The Patterson household is a chaotic one and all the children are expected to help with its daily operation. As a result, Casey is a half-decent cook and can perform such magic-less tasks as mending clothing, getting bubble gum out of hair, and polishing silver. It's glamourous.
- ★★★✩✩ DUNGEON MASTERY.
Although Casey's controlling nature can prevent him from being a Good Sport, he L O V E S being a DM. Instead of demanding the players fit into the plots he creates (which he tried in sophomore year), he enjoys the challenge of working a campaign around the players and their characters. This can lead to some players creating outlandish min-maxed situations, but instead of limiting their play styles, he tries to work with these situations.
- ★★★★★★ TAKING OFF HIS SHIRT.
Expert.
HISTORYFAMILY MEMBERS:
- Mother: Amélie Patterson née Perry, 52. Muggleborn. Chief Artificist and Co-Founder of Regal Eagle Collective (producers of custom-made Quodpot brooms). From Queens, NYC. Ilvermorny (Thunderbird) alum. Queens School of Magic alum. Amélie has a 'suck it up and git 'er done' approach to working, wish a dash of 'no whining.' She's practical, creative, and takes little flack from her many unruly children.
- Father: Dara Patterson, 55. Halfblood. Chief Operations Officer and Co-Founder of Regal Eagle Collective. From Cork, Ireland. Hogwarts (Ravenclaw) alum. The face of the Regal Eagle operation, Dara is friendly and outgoing — if sometimes a bit disheveled. He chainsmokes.
- Grandfather: Niall "Gramps" Patterson, 74. Halfblood. Retired (magical) museum curator. From Cork, Ireland. Moved in with the Pattersons after Jude was born, acted as house-grandpa/nanny while all kids grow up. Gets Casey more than his parents and often works as their translator/mediator to the teenage mind. (Yes, actually.) Casey acts out less around Niall than he does around his parents.
SIBLINGS:
- Shelby, 20. MACUSA intern, probably in perpetuum. Bossypants. Casey says she's "SUPER ANNOYING."
- Jude, 19. Reformed beefcake. Trying to 'forge his own path' by following Shelby's lead on everything. Path is currently living with parents and working at a Starbucks. Casey says he "used to be sick" but now he's "SUPER ANNOYING."
- (Casey's the middle child. Surprised?)
- Marie, 15. Coppertale Sophomore. Marie's crazy talented and Casey's proud of everything she (1) has accomplished so far and (2) has the potential to accomplish in the future. He thinks she's pretty cool. That being said, Casey delights in irritating her as much as possible and loves to throw her over his shoulder like a sack of potatoes, then carry her around.
- Cody, 13. Lake Union Preparatory. Twerp. Casey isn't allowed to give him noogies anymore.
EXTENDED:
- Step-Nana: "Nana" Noble, real old. Step-grandmother. Met Niall at the Parent-Teacher Conference in January, 2013, and proceeded to engage in a whirlwind romance. The two married in March.
- Step-Cousin: Theresa "Tess" Noble, 18. Former Coppertale. In Auror training.
- Step-Cousin: Frances "Frankie" Noble, 16. Former Azurcrest. Did not return for the 2014–2015 school year.
HISTORY: (To reduce the size of this section, FAMILY BACKGROUND has been moved to an addendum. It's not necessary. TL;DR: Parents met at work, founded their own pretentiously-named start-up, and fell in love.) CHILDHOOD.Casey grew up in an upper middle class house in an upper middle class neighbourhood. His parents had steady and generous incomes, but they also prioritized saving for their five children's educations and extracurriculars. He had alright relationships with his siblings: there were enough of them to always have somebody to play with, somebody to fight with, and somebody to defend him. As the middle of five, Casey sometimes became preoccupied with refereeing all of his siblings — not to keep the peace but to maintain an atmosphere he found 'fun.' Niall acted as a 'house-grandpa' for Casey's entire childhood. He helped Casey's parents wrangle all five children around their busy work schedules, simultaneously playing the roles of nanny, cook, and babysitter. He enjoyed being surrounded by children again and is as much a parent to Casey as Dara and Amélie. Dara and Amélie figured that his controlling nature was a way of dispelling pent-up energy, so they put him in gymnastics classes as a young child. Gymnastics led Casey to dancing, and to contemporary dance. EARLY SCHOOLINGCasey attended Lake Union Preparatory, where he was at best a mediocre student who preferred hands-on assignments, and spent his book-heavy classes drawing on peers' notes and shooting spitballs at their heads. He aspired to be the top dog but only succeeded in being a second-rate bully, a cronie for the real leader of the playground. Incapable of being a cunning or vengeful bully, he was more an energetic boy with a sense of humour that bordered on too far. The children he considered his friends were more cruel than Casey, bad influences who taught him that the fastest road to fun was at the expense of others. GOOSEBERRY: FRESHMAN YEAR.
- Casey's parents were the ones to seek out Gooseberry — they hoped that an alternative school would provide him with more opportunities to work on dance and, quite frankly, tire him out. A new environment would destabilize the power dynamics that he'd experienced at Lake Union, and a new batch of classmates could help him find other ways to spend his time and interact with his peers.
- The alternative school was a good idea. He joins the cheer squad, which gives him new styles of dance to learn and more opportunities to work on physical pursuits. He spends much of the year as a base. It's not as glamourous as he hoped it would be.
- Casey tries to carve out his territory and establish himself as the alpha; he hadn't been one at Lake Union, but his new classmates don't know that. His bid for presidency doesn't last long, however, and by February he begins to defer to roommate Sylvester Stoker in all manners 'power.'
- While scoping out the atrium for hotties one fall evening, he overhears a table of students excitedly talking about... seducing wenches? What the fuck? Upon closer observation, he find out they're playing Dungeons & Dragons. He lurks too close to the table for one too many weeks before he's asked if he wants to join. He's into the stories they're telling and puzzles they're solving, and they all look like friends having a sick time, but they're giant nerds, so he refuses. He continues to lurk and to refuse. Eventually, the Dungeon Master refuses Casey's refusal and pulls out a character sheet he'd prepared, telling Casey in no uncertain terms that he can either start playing, or stop watching for good. Casey accepts the character sheet and plays out the year as a half-orc barbarian; a natural choice.
- His lack of academic aptitude becomes apparent as exams loom and his parents hire a bright student to tutor their son: sophomore goodie two-shoes Cricket Quayle. Offended by the suggestion that he may be less than stellar at something, Casey is scrappy toward Cricket during every session. She remains steadfast and patient. Despite his refusal to cooperate most of the time, he earns Cs on his finals instead of his standard Ds. He begins to warm up to Cricket.
- Near the end of the year, Rafael Ramirez begins to hold regular barre classes. Casey joins 'the ballet dweebs' because 'those motherfuckers can put their knees behind their heads.'
- His summer isn't great. He's back at the bottom of the Lake Union food chain, struggling to maintain any kind of non-antagonistic relationship with the friends he'd had before he left. He isn't successful.
SOPHOMORE YEAR.
- Riley Stamper, Casey's partner in crime
and one of his only real friends, goes on exchange to Hogwarts. He becomes bored, restless, and lonely. Old habits begin to resurface. He roams the halls seeking entertainment, and keeps happening upon Cricket Quayle. At first he bothers her just for something to do, but over the next couple of months 'What're you doing? It looks lame as shit.' becomes 'What're you doing? ... What's that mean? ... Why?' It turns out that he wasn't looking for someone to annoy so much as something to keep his mind occupied — and Cricket takes the bait.
- As their tutoring sessions become longer and more frequent and she teaches him about study habits and Potions formulae, Casey also learns that there are books he enjoys (trashy romance novels! bodice rippers!). At the same time, Cricket begins to disassemble his various small-minded and self-absorbed views, and by the end of the year, she's teaching him about topics like social justice and gender theory. Casey would believe anything Cricket told him, but he especially likes to whip out the ol' 'gender is a social construct, k' card because it makes him feel intelligent and interesting. He may not always get the details right, but... he's trying.
- Tired of being told what to do, Casey takes over as the Dungeon Master for Gaming Club's D&D section. His skills are shaky at first but he becomes a decent DM by the end of the year.
- Casey makes the Coppertale cheer squad! It's sick!
JUNIOR YEAR.
- Junior year was something of a turning point for Casey. He had a couple good groups of friends and his confidence was rising with his grades. He's named Prom Prince, a confirmation of the popularity he thought he had gained, and he's pretty sure he's the coolest dude around.
- His little sister, Marie, enrols as a freshman. He threatens to beat up a lot of people.
- He spends a lot of the year posturing for the spot as Coppertale cheer captain. This often causes conflicts between him, the current captain (Ty Hawkeswood), and his cronie (Hazel Keating).
- Casey learns a lot about how the people around him make him feel and can change his outlook. He gains a 'best bro' when a Ravenclaw exchange student, Jacob Wood, lands in his cabin. Jacob imitates many aspects of Casey's confidence, which makes Casey feel important. They form a small book club with Adeline Foster-Hayes. Among the senior dance coaches, he particularly comes to admire Rafael Ramirez. His D&D party is strong and friendly. The Mean Girls clique are considered good friends, although as he finds other pursuits to distract himself with, he begins to drift away from the idea that making fun of people is a great way to make fun. He even begins to make peace with Ty Hawkeswood after stepping up when Ty injured himself before the last game, and after a particularly triumphant make-out sesh with Hazel Keating, she and him even stop fighting quite as much.
- The end of the year is rough on Casey. The myriad seniors he had been counting on to validate his confidence all graduate, and then he learns that Jacob isn't returning to Gooseberry for their own senior year. Unsure how to cope, he lets his temper flare too easily and acts out, lashing out when opportunities present.
- He only settles down after being taken out of his bed in the middle of the night and deposited, sleeping and dreaming, in the woods, along with roughly forty of his other classmates. The experience is unsettling
though it's nice to be chosen but it makes Casey realize the lengths his friends—the people he thought would abandon him as soon as summer began—would go for him. He stops fighting them and pledges (silently, and only to himself) to try and repair the relationships he'd been fighting against for the past couple of months.
SENIOR YEAR.
- Is Casey Patterson the Top Banana? He certainly seems to think so.
- He won the spot as Coppertale's cheer captain and is determined to continue Ty's legacy of choreography-heavy routines, also because that's where his strengths lie.
- Casey has been given the key to the dance studio, and with it, unofficial jurisdiction over the space. Although he won't easily show it, this is kind of a big deal for him. He's trying hard to fill the shoes left empty by Rafael Ramirez, by offering morning dance classes and trying to promote the (unofficial) dance club to the student body. Not a ballet dancer by trade, Casey plans to begin with the traditional barre lessons before branching out into other styles that still lend for plenty of strength and flexibility work.
SCHOOLYEAR: Senior (Grade 12) HOUSE: Coppertale SORTING: There was little question about where Casey wanted to be, and little question about which emblem would fight the hardest to get him. Little Casey tried to fist bump the fox on his way out of the cave. He was unsuccessful. WAND: 11", juniper, kelpie heartstring. It was his grandmother's. FAMILIAR: A fairly massive red point ragdoll cat named Hugo. Hugo is extremely cuddly with Casey, will follow him around campus like a dog, and occasionally plays fetch. Casey describes Hugo as "the sickest puppy-cat." CLASSES: Core: Charms, Herbology, Outdoor Education; Elective: Aesthetic Magic, Artificing, Magical Rudiments, Wizard Literature ADVANCED STUDY: High grades and lofty ambitions? No thanks.SENIOR PROJECT: He and Riley are collaborating on something that will in no way be inappropriate at all. It's going to be some kind of performance with really cool outfits. They're both working on all the elements, but he's in charge of the choreography and she's in charge of the costumes. ACADEMIC PERFORMANCE: Casey's limited attention span and restless nature make him less inclined to succeed in traditional classroom settings. He prefers to work with his hands and take his projects where he wants to — his best classes are Artificing and Magical Rudiments, followed by Aesthetic Magic; when he excels in one of these classes he can expect a B. He earns Cs in all other classes but sometimes pays more attention in Wizarding Literature because he punks the content for his D&D campaigns. His dislike for getting dirty outranks hands-on activities in Herbology, earning it the lowest spot on his report card. EXTRACURRICULARS:
- Coppertale Cheer. Captain. Coppertale routines have a reputation for focused, energetic choreography.
- Crafting. Occasional member; he usually only makes things for D&D.
- Gaming. Only to run Dungeons & Dragons; party listed here.
- Duelling & Fencing. He's more into the fencing. It's a footwork thing.
- Event Committee. Duh.
- Choir. Casey's not an exceptional singer, so while he'll never get a solo, he's decent enough to sing in the choir. He always tries to dance along with the music, much to the dismay of Ms. Thrussell. It usually doesn't involve hip thrusts.
- Dance (Unofficial). As
the Dance Commander the only student in possession of a key, he's obviously a fixture in the dance studio. Most of his free time is spent here, whether he's working on a new routine or scribbling ideas in his notebook.
- Barre (Unofficial). With studio keys come great responsibility. Casey is honouring Rafael Ramirez's legacy, offering barre classes most mornings before breakfast. Although Rafael only taught ballet techniques, Casey plans to shake things up by incorporating other styles that still lend for strength and flexibility work. ... Success to be determined.
OOCNAME: Kas EMAIL: Here.CDJ: raptorOTHER PREFERRED CONTACT: Email, gtalk, dropbox. TIME ZONE: EST. |
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